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Ringworld Alpha

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Responsibilities:

-Created 1v1, 2v2, 4v4, 6v6, and 8v8 Multiplayer Arena maps

-Pitched and sketched out original maps in line with the Halo series levels

-Worked with the Programming team to accommodate vehicles and weapon abilities

-Led other level designers in the blockout and art process

-Designed immersive campaign levels that allowed for various playstyles

-Helped make executive decisions concerning social media posts, delays, and developer additions

-Bot and AI Scripting

Project Information:

Team Size: ~33

Genre: Singleplayer Campaign, Multiplayer Arena, PvE FPS

Platform: PC

Engine: Unreal Engine 5

Role: Lead Level Design and Environment Art

Project Summary:

A spiritual remake of Halo: Combat Evolved in Unreal Engine 5. With classic and new maps alike, the PvP experience offers a fresh yet familiar feeling.

RingworldAlpha_-_Unreal_Editor_9_29_2023_4_09_21_PM.png

My work

Look mom, I'm famous!

Screenshot 2024-12-03 094151.png
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