Cameron Singleton
Level Designer

Steve lee's Game jam 9
This was my first ever game jam, and it was hosted in Steve Lee's Discord.
The themes this go-around were Extreme and 4'33 (the John Cage composition.)
I took extreme literally, so I went with extreme heights. making the player feel small and lost compared to the environment. 4’33’s most striking element was the idea of absence (and avant garde as a whole), so I made pretty much the entire level take place in a white void. the idea was to make it so the player couldn’t tell where a room ended, where they felt overwhelmed with emptiness. of course, due to playability and time, the critical route had to be readily visible.
I was pleased with what I was able to execute. Given more time and possibly a larger team, I think something really amazing could be made. I wanted a bold idea rather than a really fun, replayable level. I wanted to challenge myself.
Design Document




Feedback:

OMG... Steve Lee saw my level...